[ engineering ]
Phd Intern, Software Engineer - Graphics (2027)
Figma- Location
- San Francisco, California • New York, New York
- Work mode
- Remote
- Type
- full time
- Listed
Applications go directly to Figma. Ramai takes no fee for placement and no money for ranking.
[ About this role ]
Figma is seeking a PhD Intern Software Engineer specializing in Graphics for their Rendering & Animation team. The intern will work on high-impact projects related to graphics, rendering, or media challenges, collaborating with engineers and other teams to deliver tangible results within a 12 or 16-week internship.
Skills and focus areas
- graphics
- rendering
- animation
- 2d gpu-driven rendering
- computational geometry
- vector graphics
- animation frameworks
- anti-aliasing algorithms
- shader effects
- video processing
- image processing
- collaboration
Summary written by Ramai from the original posting. Full details and requirements are on Figma’s careers page.
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