[ engineering ]
Staff Physics Engine Programmer, C++ (modeling & Simulation)
Code Metal- Location
- Remote
- Work mode
- Remote
- Type
- full time
- Listed
Applications go directly to Code Metal. Ramai takes no fee for placement and no money for ranking.
[ About this role ]
Code Metal is hiring a Staff Physics Engine Programmer to architect and build the core C++ simulation runtime for their next-generation wargaming and decision-support platform. This role involves working with entity-component systems, data-oriented architecture, simulation scheduling, concurrency, deterministic execution, and memory management.
Skills and focus areas
- physics engine programming
- c++
- modeling
- simulation
- entity-component systems
- data-oriented architecture
- simulation scheduling
- concurrency
- deterministic execution
- memory management
- model integration
Summary written by Ramai from the original posting. Full details and requirements are on Code Metal’s careers page.
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