[ engineering ]
Software Engineer, Engine Scalability
Roblox- Location
- San Mateo, California, United States
- Work mode
- Remote
- Type
- full time
- Listed
Applications go directly to Roblox. Ramai takes no fee for placement and no money for ranking.
[ About this role ]
Software Engineer, Engine Scalability at Roblox. This role focuses on designing and shipping 3D engine systems for avatar and environment geometry, including mesh processing, level of detail, and streaming. The engineer will partner with other teams and external developers to improve game engine performance across various devices.
Skills and focus areas
- 3d engine systems
- avatar geometry
- environment geometry
- mesh processing
- level of detail
- transcoding
- streaming
- runtime loading
- performance systems
- game engine performance
- collaboration
Summary written by Ramai from the original posting. Full details and requirements are on Roblox’s careers page.
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