[ engineering ]
Software Engineer, Engine Infrastructure
Roblox- Location
- San Mateo, California, United States
- Work mode
- Remote
- Type
- full time
- Listed
Applications go directly to Roblox. Ramai takes no fee for placement and no money for ranking.
[ About this role ]
Software Engineer, Engine Infrastructure at Roblox. This role involves developing C++ engine code for critical sub-systems of the Roblox game engine, including data syncing, game-aware data streaming, and resource management. The engineer will also design systems to scale Roblox's game server fleet globally.
Skills and focus areas
- c++
- game engine
- real-time applications
- high-performance computing
- distributed systems
- data syncing
- data streaming
- resource management
- scalability
Summary written by Ramai from the original posting. Full details and requirements are on Roblox’s careers page.
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