[ engineering ]

Senior Software Engineer, Geometry Systems

Roblox
Location
San Mateo, California, United States
Work mode
Remote
Type
full time
Listed

Applications go directly to Roblox. Ramai takes no fee for placement and no money for ranking.

[ About this role ]

Senior Software Engineer, Geometry Systems at Roblox. This role involves designing and shipping 3D engine systems for avatar and environment geometry, including mesh processing, level of detail, transcoding, streaming, and runtime loading. The engineer will also focus on profiling and improving game engine performance across various devices, especially mobile.

Skills and focus areas

  • 3d engine systems
  • mesh processing
  • level of detail
  • transcoding
  • streaming
  • runtime loading
  • performance optimization
  • collaboration
  • mobile development

Summary written by Ramai from the original posting. Full details and requirements are on Roblox’s careers page.

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