Senior Software Engineer - Game Engine Systems (c++)
Roblox- Location
- San Mateo, California, United States
- Work mode
- Remote
- Type
- full time
- Listed
Applications go directly to Roblox. Ramai takes no fee for placement and no money for ranking.
[ About this role ]
Senior Software Engineer on the Engine Networking Team at Roblox, focusing on game engine systems using C++. This role involves working on a powerful user-space network stack for client/server environments, optimizing for scale, performance, latency, and throughput in large multithreaded distributed systems that connect millions of users across various devices.
Skills and focus areas
- game networking
- game engine
- user-space network stack
- scale
- performance
- latency
- throughput
- client/server environments
- multithreaded distributed systems
- real-time communication
Summary written by Ramai from the original posting. Full details and requirements are on Roblox’s careers page.
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