Senior Software Engineer, 3d Engine Scalability
Roblox- Location
- San Mateo, California, United States
- Work mode
- Remote
- Type
- full time
- Listed
Applications go directly to Roblox. Ramai takes no fee for placement and no money for ranking.
[ About this role ]
Senior Software Engineer on the Geometry Scalability team at Roblox. This role focuses on designing and shipping 3D engine systems for avatar and environment geometry, including mesh processing, level of detail, transcoding, streaming, and runtime loading. The engineer will also profile and improve game engine performance across various devices, with a focus on mobile.
Skills and focus areas
- 3d engine systems
- mesh processing
- level of detail
- transcoding
- streaming
- runtime loading
- performance systems
- game engine performance
- mobile optimization
Summary written by Ramai from the original posting. Full details and requirements are on Roblox’s careers page.
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