Principal Software Engineer, Build
Roblox- Location
- San Mateo, California, United States
- Work mode
- Remote
- Type
- full time
- Listed
Applications go directly to Roblox. Ramai takes no fee for placement and no money for ranking.
[ About this role ]
Principal Software Engineer, Build at Roblox in San Mateo, California. This role involves leading projects that shape how users build on Roblox across Studio and the Roblox App, focusing on AI-powered workflows for creators. The engineer will contribute to tools spanning the full creation lifecycle, making creation more powerful, accessible, and seamless.
Skills and focus areas
- software development
- build systems
- ai workflows
- react
- luau
- c++
- typescript
- web development
- adaptability
Summary written by Ramai from the original posting. Full details and requirements are on Roblox’s careers page.
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