[ engineering ]

Principal Physics Engine Programmer, C++ (modeling & Simulation)

Code Metal
Location
Remote
Work mode
Remote
Type
full time
Listed

Applications go directly to Code Metal. Ramai takes no fee for placement and no money for ranking.

[ About this role ]

Code Metal is seeking a Principal Physics Engine Programmer to architect and build the core C++ simulation runtime for their next-generation wargaming and decision-support platform. This role involves bringing commercial game development performance standards to the platform, focusing on physics, behavior, and mission models.

Skills and focus areas

  • physics engine programming
  • c++
  • modeling
  • simulation
  • entity-component systems
  • data-oriented architecture
  • simulation scheduling
  • concurrency
  • deterministic execution
  • memory management
  • model integration
  • software engineering

Summary written by Ramai from the original posting. Full details and requirements are on Code Metal’s careers page.

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