Principal Network Engineer, Backbone/edge Network
Roblox- Location
- Ashburn, Virginia, United States
- Work mode
- Remote
- Type
- full time
- Listed
Applications go directly to Roblox. Ramai takes no fee for placement and no money for ranking.
[ About this role ]
Roblox is hiring a Principal Network Engineer for their Backbone/Edge Network. This role is responsible for the engineering and architecture of the global production network, focusing on growth, design, deployment, and operations of large-scale network infrastructure. The engineer will also collaborate on tooling to automate workflows and improve telemetry.
Skills and focus areas
- network engineering
- backbone network
- edge network
- network architecture
- network infrastructure
- technology validation
- automation
- telemetry
- observability
- alerting
Summary written by Ramai from the original posting. Full details and requirements are on Roblox’s careers page.
[ More at Roblox ]
See all 268 open roles at Roblox →[ Similar roles at other startups ]
- Software Engineer - SystemsDoe
- Site Reliability Engineer, Sr. Site Reliability EngineerProve
- Senior Software Engineer, ComputationAurora Solar
- Chief Technology OfficerArtsy
- Staff Technical Program Manager - MobileMX Technologies
- Software Engineer - Full-stackCardless
[ Not quite right? ]
Tell the assistant what you’re after — stage, location, stack, visa sponsorship — and it searches every open role for you. A few questions are free, no account needed.