[ engineering ]
Principal Client Platform Engineer
Roblox- Location
- San Mateo, California, United States
- Work mode
- Remote
- Type
- full time
- Listed
Applications go directly to Roblox. Ramai takes no fee for placement and no money for ranking.
[ About this role ]
Roblox is seeking a Principal Client Platform Engineer to architect and scale their global endpoint ecosystem. This role involves defining long-term strategy for fleet scaling, security, and evolution, establishing architectural standards, and driving automation-first platform design for macOS, Windows, Linux, Android, iOS, and ChromeOS devices.
Skills and focus areas
- endpoint security
- platform architecture
- automation
- remediation workflows
- observability
- macos
- windows
- linux
- android
- ios
- chromeos
- deployment pipelines
Summary written by Ramai from the original posting. Full details and requirements are on Roblox’s careers page.
[ More at Roblox ]
See all 268 open roles at Roblox →[ Similar roles at other startups ]
- Software Engineer - SystemsDoe
- Site Reliability Engineer, Sr. Site Reliability EngineerProve
- Senior Software Engineer, ComputationAurora Solar
- Chief Technology OfficerArtsy
- Staff Technical Program Manager - MobileMX Technologies
- Software Engineer - Full-stackCardless
[ Not quite right? ]
Tell the assistant what you’re after — stage, location, stack, visa sponsorship — and it searches every open role for you. A few questions are free, no account needed.